Working as a product designer at Webflow↗︎ — a tool that makes producing for web more approachable.
Mostly trying to figure out how to create the right visual tools for designers.
Designed a system allowing designers to visually create complex web interactions and animations without any coding skills.
Designed a visual interface to CSS Flexbox mechanism allowing designers to create expressive, responsive layouts on the web.
Worked as a designer (and partly as a front-end engineer) at Stampsy↗︎ — a web platform for sharing and discovering visual stories. I designed the product and built a modular CSS architecture behind it.
Before becoming a web platform, Stampsy was an experimental iPad app for creating stories with a simple design editor. I designed and prototyped a lot of its touch-based interactions with different tools and codez.
At some point I designed a UI theme↗︎ for Sublime Text — a popular code editor. It has been installed by ~300k users and has ~7k stars on GitHub.
During 2010–2012 I've freelanced and worked with various international startups, but most of the time I was just posting useless stuff↗︎ on Dribbble ¯\_(ツ)_/¯
In my early twenties I've played a lot of World of Warcraft — a multiplayer online game. It's quite intense and requires a lot of concentration. I had a lot of fun designing and building custom interfaces for it, which improved my performance and overall game experience. I think that's what got me into design.