My name is Gadzhi. Born in Dagestan, living in Moscow.
Designing software is what I do for work and joy.
Retool (2021–present, design engineer)
A tool for building internal tools.
Webflow (2015–2021, product designer)
A platform that makes producing for web more approachable. Mostly focused on figuring out how to create the right visual tools for designers.
See my work at Webflow →
Stampsy (2012–2014, designer/engineer)
A small social platform for creating visual stories. I designed the product and built a modular CSS architecture behind it.
See my work at Stampsy →
I'm interested in video game design and development. It's a fun area that is hard to master and I try to spend my free time tinkering with various personal projects. I have a dlog where I sometimes post (rough) updates on this journey.
I also enjoy reading about game design theory and practice. Here's a collection of my favorite books and resources.
When it comes to programming, I'm a master of none. Tinkering with code has been a big part of my life for as long as I remember and it still brings me joy and makes time pass faster.
...is fairly simple. Written mostly in markdown and built with Ter -- a small wiki-style site generator that I made.
kkga.me / twitter / github / flickr