My name is Gadzhi. Born in Dagestan, living in Moscow İstanbul. Designing software is what I do for work and joy.


Retool — design engineer, 2021–
A tool for building internal tools. I’m working on Workflows.

Webflow — product designer, 2015–2021
A platform that makes producing for web more approachable. Mostly focused on figuring out how to create the right visual tools for designers. See my work at Webflow.

Stampsy — designer/engineer, 2012–2014
A small social platform for creating visual stories. I designed the product and built a modular CSS architecture behind it. See my work at Stampsy.

#Game design

I’m interested in video game design and development. It’s a fun area that is hard to master and I try to spend my free time tinkering with various personal projects. I have a dlog where I sometimes post (rough) updates on this journey.

I also enjoy reading about game design theory and practice. Here’s a collection of my favorite books and resources.


When it comes to programming, I’m a master of none. Tinkering with code has been a big part of my life for as long as I remember and it still brings me joy and makes time pass faster.

Whether it’s making design prototypes with JavaScript at work, making games with Godot or Unity, writing shell scripts for my Linux desktop or making little CLI programs with Go, I love it all and always try to learn more. I put occasionally useful things on my GitHub.


I used to take a lot of photos with my favorite camera, a Leica M6 paired with Summicron 35mm and 50mm lenses. My old photographs can be found on my Flickr page.

These days, I don’t take as many photos but still enjoy the occasional photo walk with a Fujifilm X100V. I’m experimenting with a simple photo gallery here: https://photos.kkga.me.

#This website

…is fairly simple. Written mostly in markdown and built with Ter — a small wiki-style site generator that I made.


x-at-kkga.me / twitter / github